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Stanley Kubrick

Recently I went to see the Stanley Kubrick exhibit being held at the LACMA. They displayed all sorts of props, working scripts, clips from his films, etc… The exhibit was well done, but it’s not quite what inspired me to write this post. What inspired me was the man’s body of work.

Going to see the exhibit was part of a date day planned by my wife. In anticipation of the date, she stopped at Best Buy and picked up 2001: A Space Odyssey, The Shining, Full Metal Jacket, and Clockwork Orange. Now, The Shining and Eyes Wide Shut are probably the only Kubrick movies I had seen from beginning to end (I watched half of Clockwork, bits of 2001 before) so I was in for a treat when we had a mini marathon. We only ended up watching 2001 and The Shining, but I was completely blown away and inspired.

I don’t usually like older films. In some ways I’m just as ADD in nature as the rest of my contemporaries, and older films bore me to death. But the sign of a truly great movie, is one that withstands the test of time. I’ve seen a few in recent years that still hold up despite their age. Casablanca and It’s a Wonderful Life come to mind. Seriously, there’s a reason they are still parodied to this day. And while Kubrick’s movies aren’t quite that old, they are still getting on in age. His space movie predates Star Wars. His horror film blows Freddy and Jason out of the water, and was made way before them. I’m not fact checking that, but I’m pretty sure it’s true.

But this all begs the question why. And why do I feel the need write about it. His movies have been analyzed to death, I’m sure. I think it’s all about his style. It’s what you love about him or what you hate about him. The ambiguity. The long shots without a single camera cut. The music, oh the music!

2001 – I totally get why some people don’t like this movie. It has long drawn out sequences in space. It’s slow in parts. Very slow. Not to mention the color trip of an ending. But I say to you that those “slow” parts where there’s not much dialogue and not a whole lot going on, forces the viewer to think. I found myself zoning out, analyzing the shot itself, how mundane a task this astronaut is going through. Why is it taking so long for this ship to dock? Because it would actually take a long time. By not force feeding an action and an event to the viewer every 30 seconds, it allows you to step back and think about the bigger picture. The meaning behind it all. Evolution, life, the past present and future of our species. Are we alone? Artificial Intelligence? There are so many interesting ideas being batted around.

The Shining – There’s a reason this movie is still terrifying to this day. It’s about what it doesn’t show. Why are two little girls the creepiest thing I’ve seen in my entire life? Because of this slow build, following a child on a bike for 2 solid minutes, the music. The hint of scary things, without ever showing too much. My mind can imagine a world far more terrifying than anything that would be put up on screen.

And here is my point. Movies these days rarely if ever hide things from you. What is that actor thinking or planning? Well, they’ll probably outright tell you in a second. What is this creature we’re so scared of? Oh, you made it brown and furry…that’s not that scary to me now that I’ve seen it. You get a lot of cheap scares that way, but it doesn’t get down to your soul. These movies won’t stand the test of time.

Good films, or rather, good stories, leave a little to the imagination. We can create anything your heart desires using the computer and Visual Effects (And if you have an appropriate budget), but should we? I’ve talked to tons of independent filmmakers who want flashy effects littered all over their project. Creatures galore. Monsters. Aliens. Cooler. Faster. Sexier. But what they’re always lacking (besides money, let’s be honest, it’s Hollywood) is the relationships in their screenplay to back all of it up. The tension caused by an alien invasion only means something because you care about what happens to the characters. The aliens and spaceships are just a happy bonus.

The real test is, can you make this movie without a single effect? Could you possibly make it work, or is it not even a little doable? If your mechanical shark broke down in the middle of production, how would you work around it?

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Working for free

The above sketches I did while in a meeting with a client

 

I recently saw this youtube video from Stephen Silver in a posting on Cartoon Brew.

Stephen is a character designer on shows like Kim Possible and Danny Phantom, and brings up a very important point that will be obvious to many, but people working in the film industry tend to overlook far too often.

DON’T WORK FOR FREE.

We’re often asked to work on “cool” projects for the promise of future pay, or the “guarantee” that we’ll get paid, and paid well on the next one. I’d say a lot of the time, the people who say these things truly believe it. I like to believe that people are generally good, and want to help one another. However, I have also seen time and time again that these things just don’t work out.

Stephen makes many good points. Working for free devalues artists and the work we do. Our time is valuable. The sum total of years and years of experience, learning, education, late nights banging our heads against our monitors until we finally give in and accept our robotic overlords. You are a unique little snowflake and deserve to be paid like one.

I’ll take it one step further into a realm I’ve been dealing with quite a bit recently. As a visual effects artist, I’m often contacted to work on other people’s projects. The growing trend these days is the need to have groundbreaking visual effects for next to no budget. It’s a sad trend, but it’s the way of the world. In order to stand out in the sea of mass media and youtube, anything you produce needs to have a twist. Usually a visual twist involving a guy staying up late at night, toiling to polish off 12 frames of “film.” 12 Frames = half a second by the way.

I get it. How else are you going to separate yourself from the 50,000 other people with a camera and an idea? But what many people don’t understand is that these things take grueling hours to create. That staying up late polishing 12 frames? That’s not a joke. I’ve lost weeks of my life to as little as 12 frames of film. And that’s what separates me, the professional visual effects artist, from the high school student who came across a copy of After Effects and can do some cool stuff with it.

I’m like a ninja, or the Masad. If I do my job right, you’ll never even know I was there. You won’t think twice about that creature, or the fact that they shot the movie in LA on a green screen, even though it takes place in NY.

Despite what seems like me bitching, it’s not all crazy expectations. One person I worked with thought my job was really simple. He could pull green screen keys in final cut in a minute, so there’s not much more to it. When I sat down with him and spent 3 hours on a single shot, and it still wasn’t done, I could tell he had a lot more respect and understanding.

I don’t begrudge the person who doesn’t understand what I do. It’s the person who doesn’t care and thinks they can do it better when they very much can not, that gets under my skin. Respect yourself and those you employ, and the world will be a better place.

And if you have to work for free, make it something you believe in. Something of your own creation, or someone close to you.

Time to go heed my own advice…

Andrew

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Visual Effects

KNIGHT AND DAY.

Starring Tom Cruise and Cameron Diaz. I composited several shots, the majority of which were green screens in cars.

Check out some shots from this film on my DEMO REEL

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Visual Effects

DATE NIGHT.

Starring Steve Carrel and Tina Fey.

I composited several shots which included actors on green screens in cars, and various set extensions and crew removal.

Check out some shots from this film on my DEMO REEL

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Visual Effects

MARMADUKE.

When filming a movie with several animals, you can’t always have said animals on the set together at the same time. Que the compositors, who combined several different animals into the same shot, and removed animal trainers from the frame.

Check out some shots from this film on my DEMO REEL

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Animation

MEL MARTEL.

An animated series developed by myself and the talented Jeremy Shuback. While it has yet to be picked up, the two of us animated part of the pilot in order to showcase the story and character design.

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Visual Effects

LA CARE COMMERCIAL.

A local spot for health care in Los Angeles. I animated, rendered and composited the CG orange.

Check out some shots from this commercial on my DEMO REEL

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Visual Effects

HIROKIN

A low-budget sci-fi film starring Wes Bentley. I performed various tasks on this movie, including compositing several green screen shots, and animating, rendering and compositing this little desert rabbit.

For a look at some of the work I did on Hirokin, take a look at my DEMO REEL

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New beginnings

Hello and welcome to the new and improved andrewlewitin.com. Check back often as I slowly roll out updates, post new and updated demo reels, and hopefully begin to maintain a blog that will satisfy your inner filmmaker.

Andrew